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开源免费像素画绘制工具 Pixelorama 0.10.3 + x64 中文多语免费版

开源免费像素画绘制工具 Pixelorama 0.10.3 + x64 中文多语免费版

作者:大眼仔~旭 日期:2个月前 (09-30) 评论:1 条

摘要:开源免费像素画绘制工具 Pixelorama 中文版由大眼仔旭(www.dayanzai.me)发布。Pixelorama 是免费和开源 2D sprite 编辑器,使用 Godot Engine GDScript 开发,非常适合像素艺术。Pixelorama 目前正在继续开发此软件,因此它缺少某些功能,可能存在一些错…

开源免费像素画绘制工具 Pixelorama 中文版大眼仔旭(www.dayanzai.me)发布。Pixelorama 是免费和开源 2D sprite 编辑器,使用 Godot Engine GDScript 开发,非常适合像素艺术。Pixelorama 目前正在继续开发此软件,因此它缺少某些功能,可能存在一些错误并且需要更好的 UI。目前大眼仔网站上也给大家推荐了其它的一些像素画绘制工具,例如:Pixelmash 中文版Aseprite 中文版GraphicsGale 中文版等等。

 开源免费像素画绘制工具 Pixelorama 中文版

开源免费像素画绘制工具 Pixelorama 中文版

Pixelorama 功能

-在 6 种工具之间进行选择-铅笔,橡皮,填充桶,变亮/变暗,颜色选择器和矩形选择-并将它们分别映射到鼠标左键和右键。
-你是动画师吗?然后您来对地方了! Pixelorama 拥有适合自己的动画时间表和“洋葱皮”!
-每个鼠标按钮的颜色,画笔大小和画笔类型不同。
-自定义画笔!从文件加载画笔或使用选择工具在项目中选择它们,它们将存储在`.pxo`文件中!
-随机的自定义画笔!每次绘制时,期望看到不同的随机结果!
-Pixelorama 具有多层系统!您可以添加,删除,上下移动,克隆和合并任意多个图层!您还可以重命名它们,并更改其不透明度!
-导入图像并在 Pixelorama 中进行编辑。如果导入多个文件,它们将作为单独的动画帧添加。还支持导入 Spritesheets。
-将您的精美艺术品导出为“ PNG”文件。也可以将项目导出为 Spritesheets。
-以 Pixelorama 的自定义文件格式“ .pxo”保存并打开您的项目。
-撤消/重做支持!
-多个主题支持!从黑暗,灰色,戈多,金色和浅色中选择一个主题!
-水平和垂直镜像图!
-用于模式创建的平铺模式!
-分屏模式可以两次欣赏您的杰作!还有一个迷你画布预览区,可以看到它三次!
-通过按 Shift 键,为铅笔,橡皮和浅色/深色工具创建直线。如果还按Control键,则可以以15的步长限制角度。
-为您的图像生成轮廓!
-您可以使用鼠标滚轮进行放大和缩小,然后单击鼠标或按“ Space”键进行平移!
– 键盘快捷键!我们非常确定这对于大多数人来说都是救命稻草。
-统治者和向导!
-创建一个具有您选择的尺寸的新画布。
-缩放,裁剪,翻转,颜色反转和使图像去饱和!
-支持英语,希腊语,德语,法语,波兰语,巴西葡萄牙语,俄语,简体中文,繁体中文和意大利语的本地化支持!

我们喜欢免费的开源程序! 这些示例包括 Godot(创建了 Pixelorama 的地方),GimpInkscapeKritaBlender 等。我们通过使用它们而不是其付费版本来支持它们。 他们可以产生惊人的专业效果,而所有这些都是免费的! 为了继续创建免费的开源程序,需要捐款,以支持创建者。 您也可以通过捐赠来支持我们(Pixelorama 的创建者),并且您可以请求任何新功能或报告任何潜在的错误!

Pixelorama 许可证

MIT 许可证

官方主页

What’s new in Pixelorama 0.10.3
September 26, 2022
Added:
The UI now automatically gets scaled, based on the dpi and resolution of the monitor. Resolves #643.
A “Divide into equal parts” button has been added in Gradient Map. This is meant for easy gradient bisecting, which is helpful for converting Linear/Cubic interpolated gradients into Constant. This will eventually be used in gradient generation as well, once multi-color gradient generation support gets implemented.
A new fill area option has been added to the bucket tool options, “Whole Selection”. This fills the entire selection with a color or pattern, regardless of the colors of the pixels.
The UI can now be scaled down to 0.5 and 0.75.
Palette swatches now get highlighted if their color is selected from the color buttons. #730
Project tabs can now be closed with the middle mouse button.
Non-keyboard shortcut bindings for tools are now allowed. You can, for example, map your tools to a mouse or gamepad button.
The background color of the canvas is now configurable, as requested in #586.
Changed:
Circle brushes now scale properly and support even-numbered diameters.
Copy, cut & delete now affect the entire cel if there is no selection.
The paste placement behavior has been changed. Paste now places the pasted content in the middle of the canvas view, instead of its original position. A new option in the Edit menu has been added, “Paste in Place”, that preserves the previous behavior.
If a layer is locked or invisible, the cursor changes into forbidden when the user is hovering the mouse over the canvas.
The left & right tool options now have a header with the name of the currently selected tool, and a color indicator on the top.
The preferences dialog has been polished. Headers have been added for each segment, and all of the elements are now vertically aligned with each other.
HiDPI is now enabled – solves #159.
The recent projects menu now makes the most recent project appear on top, and if you open a project already in the recent projects list, it would then be moved to the most recent spot on the list. #755
The import dialog now remembers the last option. #754
In the bucket tool options, “Same color area” and “Same color pixels” have been renamed to “Similar area” and “Similar colors” respectively.
The splash and preference dialogs can now be resized to a smaller size than the default.
Fixed:
Deleting content from locked/invisible layers is no longer possible.
Selection can no longer be moved if there is a dialog open.
Tool and menu shortcuts no longer get activated if a dialog is open. #709.
Onion skinning now works properly with mirror view. Addresses part of #717.
Fix invalid pattern image error when using the bucket tool to replace colors.
Fixed issue with the bucket tool where if the selected color is the same as the pixel’s color in mouse position, the operation stops even if there are other cels selected.
The “Close” button in the preferences no longer remains stuck in the previous language, if the language changes and the previous one was not English.

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全部评论: (1条)
  1. w2022-04-26 12:20 回复
    旭哥nb pus :mrgreen:

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