开源免费像素画绘制工具 Pixelorama 中文版由大眼仔旭发布。Pixelorama 是免费和开源 2D sprite 编辑器,使用 Godot Engine GDScript 开发,非常适合像素艺术。Pixelorama 目前正在继续开发此软件,因此它缺少某些功能,可能存在一些错误并且需要更好的 UI。目前大眼仔网站上也给大家推荐了其它的一些像素画绘制工具,例如:Pixelmash 中文版、Aseprite 中文版、GraphicsGale 中文版等等。

开源免费像素画绘制工具 Pixelorama 中文版
Pixelorama 功能特色
- 在 6 种工具之间进行选择-铅笔,橡皮,填充桶,变亮/变暗,颜色选择器和矩形选择-并将它们分别映射到鼠标左键和右键。
- 你是动画师吗?然后您来对地方了! Pixelorama 拥有适合自己的动画时间表和“洋葱皮”!
- 每个鼠标按钮的颜色,画笔大小和画笔类型不同。
- 自定义画笔!从文件加载画笔或使用选择工具在项目中选择它们,它们将存储在`.pxo`文件中!
- 随机的自定义画笔!每次绘制时,期望看到不同的随机结果!
- Pixelorama 具有多层系统!您可以添加,删除,上下移动,克隆和合并任意多个图层!您还可以重命名它们,并更改其不透明度!
- 导入图像并在 Pixelorama 中进行编辑。如果导入多个文件,它们将作为单独的动画帧添加。还支持导入 Spritesheets。
- 将您的精美艺术品导出为“ PNG”文件。也可以将项目导出为 Spritesheets。
- 以 Pixelorama 的自定义文件格式“ .pxo”保存并打开您的项目。
- 撤消/重做支持!
- 多个主题支持!从黑暗,灰色,戈多,金色和浅色中选择一个主题!
- 水平和垂直镜像图!
- 用于模式创建的平铺模式!
- 分屏模式可以两次欣赏您的杰作!还有一个迷你画布预览区,可以看到它三次!
- 通过按 Shift 键,为铅笔,橡皮和浅色/深色工具创建直线。如果还按Control键,则可以以15的步长限制角度。
- 为您的图像生成轮廓!
- 您可以使用鼠标滚轮进行放大和缩小,然后单击鼠标或按“ Space”键进行平移!
- 键盘快捷键!我们非常确定这对于大多数人来说都是救命稻草。
- 创建一个具有您选择的尺寸的新画布。
- 缩放,裁剪,翻转,颜色反转和使图像去饱和!
- 支持英语,希腊语,德语,法语,波兰语,巴西葡萄牙语,俄语,简体中文,繁体中文和意大利语的本地化支持!
Pixelorama 系统要求
Pixelorama 是一款开源的像素艺术和绘画软件,为用户提供了丰富的绘图工具和功能。以下是 Pixelorama 的系统要求:
- 操作系统:Pixelorama 支持 Windows 7、8、10、11
- 处理器:建议使用至少 1.5 GHz 的双核处理器。
- 内存:建议至少拥有 2 GB 的系统内存。
- 存储空间:安装 Pixelorama 需要大约 250 MB 的可用磁盘空间。
- 显示器分辨率:建议使用具有 1280 x 720 或更高分辨率的显示器,以获得更好的用户体验。
- 显卡:一般来说,Pixelorama 并不对显卡有特殊要求。然而,如果您计划在 Pixelorama 中使用较大画布或复杂的绘图,拥有一块性能较强的显卡可能会提供更加流畅的绘图体验。
- 其他要求:Pixelorama 需要安装支持 OpenGL 3.3 或更高版本的图形库。
请注意,这些系统要求是作为参考提供的,实际上您的计算机配置可能会因个人需求和使用情况而有所不同。如果您的计算机满足以上要求,就可以顺利运行 Pixelorama 进行像素艺术和绘画创作了。
我们喜欢免费的开源程序! 这些示例包括 Godot(创建了 Pixelorama 的地方),Gimp,Inkscape,Krita,Blender 等。我们通过使用它们而不是其付费版本来支持它们。 他们可以产生惊人的专业效果,而所有这些都是免费的! 为了继续创建免费的开源程序,需要捐款,以支持创建者。 您也可以通过捐赠来支持我们(Pixelorama 的创建者),并且您可以请求任何新功能或报告任何潜在的错误!
Pixelorama 许可证
MIT 许可证
What’s new in Pixelorama 1.1.9
Apr 13, 2026
Added:
It is now finally possible to split layers when exporting spritesheets! #1456
Implemented the ability to export tilesets as images or Godot TileSet resources from the Project Properties window.
Duplicating cels is now possible, either from the cel button menu, or by using a shortcut, which is Alt + D by default. #1470
A search bar has been added in the Preferences.
You can now load and save exr image files on desktop platforms.
A read-only option for the global palettes has been added in the Preferences, that, if disabled, allows global palettes to be modified, without creating a project palette copy, like it used to work before version 1.1.5. #1466
Added a “Collapse main menu” preference that unites the menu bar into a single “Main menu” button. This preference is turned on by default on mobiles, but turned off by default on other platforms.
On mobile, quick access buttons for save, undo, redo, copy, cut, paste, delete as well as Shift, Control and Alt have been added on the top bar next to the menu.
On the web version, a confirmation message when the user attempts to close the tab and has unsaved changes has been added.
A max velocity setting for mice is now exposed in the dynamics panel. #1430
Added new image size presets when creating a new project. #1455
Added a shortcut for canvas rotation. #1449
It is now possible to set a shortcut for the Grayscale View menu option. #1443
Implemented support for the Thai language.
Changed:
The export dialog’s file browser has changed. Now, users select the entire path of the exported file from there, instead of just the folder, and the file name text field has been removed.
The mimetype of pxo files has been changed to application/x-pixelorama.
The export file directory & name are stored inside pxo files.
Undo/redo now works for layer properties. #1413
Pixelorama now uses a more centralized crash monitor solution that detects both if a session has crashed, and if an extension caused Pixelorama to crash. #1472
The brush size found in the dynamics panel is now relative to the brush size in the tool properties. #1430
Marking folders as favorites in the file manager windows is now saved between sessions. Recent folders are also being saved. #1434
The Android version no longer requires storage permissions, as now we are using the Storage Access Framework — thanks to the update to Godot 4.6.
Extension tags are now arranged in alphabetical order in the Extension explorer, and tags are now case-insensitive. #1458
Decimals are now allowed for reference image values. #1468
Fixed:
Fixed major slowdown when pasting an image into a tilemap cel, or when deleting the entire cel.
Improved idle GPU performance because the window was being constantly re-drawn, even if nothing was visibly changing.
Brush size no longer changes in odd increments if share tool options is enabled.
In tilesets, unselected tiles can now be deleted, if they are unused in any tilemap layer. #1460
Fixed transformed tiles not getting erased in tilemaps that have place-only mode enabled.
Fixed crash when deleting the content of a tilemap cel.
Fixed Pixelorama freezing when exporting GIFs and when exporting to an already existing file, if single-window mode is disabled. #1260 #1333
On mobile, the UI is no longer getting cut on fullscreen by camera notches and curved sides.
Fixed right tool not selected by stylus when invert button is pressed. #1426
Fixed various visual bugs during undo/redo. #1432
Fixed toggling the “Display Layer Effects” option not updating the effects of the unselected layers. #1457
In dynamics, fixed tools having a non-zero velocity even when it just started drawing. This previously caused unpredictability when modifying alpha through velocity. #1430
Fixed horizontal/vertical/diagonal mirror button shortcuts not being unique.
Undo/redo now updates all tilemap layers. #1471
The cel button texture gets properly updated when importing an image to replace a cel. #1469
Fixed measurements, color & tilemap indices not mirroring when “Mirror View” is toggled on. #1465
Fixed project opened twice when “open last project” is enabled. #1473
Fixed file override confirmation dialog from being overflown with text when exporting.
Fixed animation tags not being visible if the last project gets loaded on startup.
Fixed the “add extension” file dialog ignoring the “Use native file dialogs” preference.
Fixed precision loss in perspective lines. #1450
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